Chinese video game Where Winds Meet takes the world by storm
China’s martial arts game “Where Winds Meet” launched globally on November 15, arriving on Steam, PlayStation, and Epic platforms. Overseas player numbers surpassed 500,000 within 40 minutes of release and exceeded 2 million in 24 hours. At its peak, users on Steam topped 190,000, landing the game on multiple charts: Top 7 on Steam’s Global Bestsellers List, Top 5 on Steam’s Global Most Played Games List, and immediately climbing to Top 2 on Twitch’s Games List upon launch.
In recent years, several games based on classic IPs have successfully brought Chinese mythology and legendary stories to the world. “Where Winds Meet” is set against the backdrop of the “Sixteen Prefectures of Yan Yun” during the Five Dynasties and Ten Kingdoms period, more than 1,000 years ago. It deeply restores hundreds of traditional Chinese martial arts and intangible cultural heritage skills, ranging from swordsmanship and Tai Chi to Wuqinxi (Five-Animal Exercises), shadow puppetry, cuju (ancient Chinese football), and lion dancing.
To authentically recreate historical scenes, the development team traveled to multiple provinces and cities across China. They conducted full-scene digital scans of numerous scenic spots, historical sites, and precious cultural relics. Over 1,200 cultural relics spanning 16 categories—including painting “Night Revels of Han Xizai” —were faithfully restored in the game, building a profound yet vivid oriental world. Recently, the experience design of “Where Winds Meet” won the 2025 Red Dot Design Award in Germany, recognized for its innovative design concept and globalized experience language.